Ico Analysis | The Design of Companionship

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Published
A video analysis dissecting the reasons why Ico is one of the most influential games to date.

SOURCES
"Ico Retrospective" by Matthewmatosis:
ico matthewmatosis

“Ico, and Design by Subtraction” by Mark Brown:


Fumito Ueda Interviews:
giant fumito ueda interview


Giorgio de Chirico, Pictor Optimus:


Ico GDC 2004 Presentation:


"Ellie: Buddy AI In The Last Of Us" GDC 2014:



VIDEO SOURCES
Shadow of the Colossus Opening:


The Last of Us Launch Trailer - E3 2013:
Category
ICO
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